EISN SYSTEM
The Romulan home system (Romulus/Remus aka ch`Rihan/ch`Havran). This is the
western and dominate regions capitol and the home of the 1st fleet. Notably
the tal`shiar head quarters and most of the oldest romulan structures are here.
ch'Rihan
(Romulus)
The Capital world of the
Romulan Star Republic (Rihannsu Stelam Rheilhhu), ch'Rihan is known for it's
green-golden skies, it's moderate climates, and it's beautiful landmarks. Ch'Rihan
is comprised of major cities and subburbs, and is the main center of the Republic's
commerce.
Ra'telhfi is the capital
city of ch'Rihan, and as such is the largest city on the planet. It is the home
of the main Senate complex; and also houses various museums, temples, theaters,
libraries, zoos, medical centers, and numerous shopping districts. It is also
the major center for education. The Phi'lasasam (military academy), the Ihryhfirhl
Rheallri (asterophysics academy), and various other centers of higher learning
are located within the city of Ra'tleihfi. Recently, the various academies have
branched out, and now have other, smaller campuses on other coloney worlds.
One such campus -- and one of the most popular of the smaller academies -- is
the Reghaih'Vriafwe Rheallri (military sciences academy) located on the coloney
world of Delnar. The Military Sciences Academy not only trains new reqruits,
as does the Phi'lasasam, but instructs their students in all manner of sciences....intellegence
to medical, and everything in between. Though it is a small campus, the curriculum
is vast, and has drawn many young Rihannsu students in it's short time.
Ch'Rihan also holds some
of the most beloved natural landmarks in all of the Republic. The Fire Falls
of Gol'Gathong, the Apnex Sea, and the Valley of Chulla are the most renound,
and draw thousands of travellers daily.
The Fire Falls of Gol'Gothong,
(Ourai Copai-a ch'Gol'Gothong) is ch'Rihan's only active volcano. It exists
in a constant state of erruption, and the river of lava pours over the northern
cliffs of the Gol'Gothong mountain. Only a little of this lava cools as it spreads,
but the bulk of it flows into the earth, to again make another journey back
up through the mountain.
The Apnex Sea (Apnex Feihr)
lies just south of the equator and seperates the continets Dohraglh, Rygohylah,
and Sarythnn; and is home to many small islands, most of which are comprised
of fishing villages. Thousands come to bask in it's warm, purplish waters, and
cool breezes.
The Valley of Chulla
(Rrhiol ch'Chulla) lies on the southern most edge of the Apnex Sea, and has
become a favorite winter home for many of those that live in the cooler climates.
In the days of the Empire, the old rulers used to reside here in the winter,
in the golden-hued palace that sits in the Valley's center.
Another popular attraction,
though not natually-made nor based on the planet itself, is the Dheyyan Aeleir'khaelfa-ir
(Honored space docks). This is a "trophy case" of those enemy craft
that have been captured in glorious battles, and is located just out of orbit
of the twin worlds of ch'Rihan and ch'Havran. There are daily shuttle tours
to view the craft of various fallen foes, and tales are told about the battles
which brought the trophies home. For those who can not take the shuttle tours
for one reason or another, there is the Dheyyan Aeleir'Allihv (Honored Space
Museum) in which one can view models of the trophy-ships, and read about the
battles that won them, as well as view various other exhibts.
Some other Major cities
of ch'Rihan:
Aihai, Dahrthha (Dartha), Elehu, i'Ramnau, Ihhliae, Iuruth, Llunih, Ki'Bahrytyhn
(Ki Baratan), Kihai, Mhiessan, Mnaeha, Nn'Verih, Ra'tleihfi, Rhehiv'je, Rrhiol
ch'Chulla
ch'Havran
-- the twin (Remus)
The "little brother"
of the twin home worlds, ch'Havran is more a world of agriculture, gaming preserves,
and resort towns. Most people that live here, make their living in one way or
another by working the land. Farms, hatcheries, and the like run rampant on
ch'Havran. Though not a major center for commerce as is ch'Rihan, ch'Havran
does have it's attractions as well.
Their are numerous
gaming preserves on ch'Havran filled with wild and dangerous beasts from all
over Rihannsu space. And for a fee one can perfect their hunting skills in these
preserves. A few of the larger preserves even boast of rarer specimens from
outside Rihannsu Space as well, that have been captured and specially breed
until Their numbers have increased dramatically. Species such as the Lamatya
of Vulcan, the Polar Bear, the Lion, And the Bengal Tiger from Earth, Dor'Gavdt
of Klingon, and Errini of Bejor, among numerous other creatures, can be tracked
and, if one is skillful enough, killed in the preserves that boast of such specimens.
Most hunters will flock to these larger preserves after practicing their hunting
skills in the smaller preserves, to try and bring down one of the more rarer
species.
Hunting is not as
easy as one would first suspect, however, as hunters do not use disruptors to
bring down their prey. To do so, robs the beast of a fair chance to defend itself,
and is considered a dishonorable act for the one who uses such modern technology.
We do not have fangs or claws....but neither do the beasts have disruptors and
particle weapons. In hunting, one may use a bladed weapon, or one that may be
constructed from the environment around them. Spears may be made from the fallen
branches of trees. Bows and arrows may be made from wood, vine, and fallen feathers.
Stones may be utilized for a sling made out of a belt. The trick here is survival
of the fittest. You must be clever and strong, or you will not survive the hunt.
This is a lesson that all must be taught, and that all must learn. Children
are taught the skill of hunting at a very early age, as this is one of the tests
they must face as part of the d'sora ceremony.
Many resort towns
flourish on ch'Havran, with it's rual beauty, and wide-open spaces. Many of
the Nobel house-members flock here to get away from the urbanization and the
face-paced atmosphere of ch'Rihan. Many so called 'resort towns' are really
nothing more than camping grounds with cabins for short-term rent. Quite a few
of non-nobility also spend time in these 'towns', not to rent the frivilous
cabins as the rich tend to do, but more to
camp in the outdoors, and commune with nature. Hiking trails abound on ch'Havran,
as do fvaiin-riding trails that are favored by the children that visit this
world.
Some major communities
on ch'Havran:
Argat, BardatM, Dektenb, Harkan, i'Rameau, Latasalaem, Masfarik, M'Narth, Rarathik,
Rateg, Val'Danadex Trel (the capital)