LtCmdr Saden Reporting
Former Science officer and current Chief Engineer of 
USS Nightshade
Subject: Fluidic Space

Fluidic Space: The Confederation`s first encounter with the realm known as Fluidic Space 
came about due to Voyager`s prescence in the Delta Quadrant. At the time, they 
stumbled upon a war, one the Borg were losing. They were fighting species 8472, 
creatures that were from fluidic space; the only inhabitants it turns out. They accessed out 
reality by quantum singularities.
        Fluidic space is..unusual. Instead of the normal vacuum, sparsely inhabited by gas 
and the occasional speck of a star, the whole continuum is filled with a dense organic 
fluid; naturally this creates intense gravitational effects which ships from our dimension 
must compensate for. It is hypothesized that this is what gives the bioships from that 
reality such a high resistence to normal weapons. The single species that has evolved 
there appears to be a direct result of evolution from the organic fluid; tests performed 
showed marked similarities in basic molecular structures of some of the complex organic 
conductors. Also, it is known that the prime method for detecting ships in fluidic space is 
the sensing of compression waves formed by movement.
        Recently a method for accessing the fluidic space has been discovered using 
gravitational manipulation, tachyon emission and gamma-ray pulses. The following 
equations cover the opening of a gateway and shield modifications, as well as distance 
conversion.

Fluidic space distance formula: fD= D*5
fD= Fluidic distance
nD= space-normal Distance
science@ucip.org
Example: nD= fD*5
         nD= fD * 5
         nd= 30 * 5
         nD=150

Warp drive acts the same, but different. It accesses a different form of subspace, one 
connected with Fluidic space; its different properties give rise to the increased speed 
factor. One more thing: the organic fluid matter dosent interact with the ship like in regular 
subspace, again due to the different operating rules of this continuums subspace.

Formular for opening a jump gate

J= (I * (c^2 * e^3)) * R

I= Local gravitational constant
c= speed of light of the emitted gamma ray burst 
e= volume of the ship
R= energy pumped into the opening

*Warning* The entrance to F-space will not be a smooth ride, so yellow alert is 
recommended for all trials. Once inside, however, its a smooth trip. Exiting is the same 
as entering.

Shield Modification

E= subK - 25^2(shield strength + length) 

subK= around 350, depending on local subspace and space-normal drag functions.

The shield modifications basically cause the kinetic energy of all that organic fluid hitting 
them at once to instead wash over them like water over a eggshell. Normal shield energy 
rules apply now. They dont act so much like deflectors, which push aside matter and 
would take too much energy, as redistributors, allowing the matter to flow over them 
without interacting.

Subspace sensors are unaffects; EM sensors are degreaded severely except for certain 
wavelengths of visual light and heat. And ship that explodes in f-space will cause a greater 
boom, since the organic fluid will carry the compression wave caused out over 500,000 
kilometers(figures based on yer averaged-sized intrepid class starship). Energy weapons 
have a 22% lesser range than normal; this is believed to apply to 8472 ships also. 
Torpedos can travel normally; in fact, they can be programmed to generate compression 
waves and 'surf' them, increasing range.

Note: To calculate compression waves, use good old
fashioned density calculations:

1) Density = Mass/Volume (D= M/V)

2) Volume = Mass/Density (V= M/D)

3) Mass = Density x Volume (M = D x V)

Fluidic space`s density has been measured at 2.3g/cm^3; its a little heavier than corn 
syrup.

The material making up the fluid continuum allows heat to be dissipated at a meager 25 
Watts\m^3, so watch overheating. Electrical conductivity is very poor, leading many to 
wonder how the superconductive fluid used in 8472 bioships managed to evolve. Also, due 
to the space-matter configuration, any gateway leading from F-space will not open unless 
the normal-space end is clear of all large scale matter(rocks, asteroids, stars..that sort of 
thing).

Navigation is handled using the computer to calculate where you`ll be based on fluidic 
space speeds compared to normal location, accounting for directional changes and such; 
computer-based dead reckoning in essence, but its quite effective..except in unknown 
territory. Then basically you have to use modified subspace sensors to jump between two 
subspace domains and scan for location.


This is the only currently available information. More access to this space will provide 
more data, which will be released as it becomes available.